Friday, February 2, 2018

Further Evidence We've Surrendered

School Shooting Simulation Trains Teachers:

Teachers across the country will soon be able to train for an active shooter on school grounds using a computer simulation that includes realistic details like gunfire, shattered glass and the screams of children.
This vivid and realistic digital simulation was created by the federal government. It was modeled after a real school and includes 20 classrooms, a library, a cafeteria and a gymnasium with blue-padded walls.
To depict the chaos of a school shooting, the software developers studied audio dispatches from the mass killings at Virginia Tech in 2007 and Sandy Hook Elementary School in 2012.
“It is a very traumatic, very panicky situation,” said John Verrico, a spokesman for the Department of Homeland Security, which funded the $5.6 million program. “We tried to make the environment just that disturbing.”
So to be clear: the federal government funded this with $5.6 million in tax dollars, as opposed to, say, passing sensible gun control. Got it.
Since the attack on Columbine High School in 1999, mitigating the damage of on-campus shootings has been an increasingly urgent priority. More than two-thirds of public schools nationwide practiced their response to a shooting in the 2013-14 academic year, according to the Department of Education; 10 years earlier, fewer than half of schools did so.

School districts may choose to supplement those drills by using the simulation to train staff members to make decisions under pressure. In a demonstration video, students in the simulation huddle in a corner awaiting orders from the teacher, who must select one of seven commands, including “Get out through a window,” “Find a place to hide!” or “Follow me!”

Participants can play as students, teachers and other school employees, or law enforcement. And, in an option reminiscent of first-person shooter video games, they can also play the person with a gun, either as an adult or as a child.
That might seem like an unusual choice, but Mr. Verrico said it was more realistic and effective for a real person to decide the unpredictable actions of an active shooter, rather than leave that to the software.
If this isn't making your blood boil, or at least wonder why on earth we're wasting tax dollars on training people how to both shoot up a school and survive a school shooting, you've got serious f'ing problems. This is the dyslexic mantra "the only way to stop a bad kindergartner with a gun is a good kindergartner with a gun" come to life for the PS4 and Xbox crowd. And it furthers the false DeathWish/Dirty Harry revenge fantasy lurking in every gun nut's brain.
Not everyone in the school security field thinks the simulation is a good idea.
“I would much rather see school staff trying to practice a lockdown between class changes than sitting in front of a computer,” said Ken Trump, a school security consultant.
He added, “I think we’re just sort of grasping for solutions that have a wow impact to them, but they are bypassing the fundamentals.”
Right, fundamentals like PASSING SENSIBLE GUN CONTROL AND GETTING AR-15's AND OTHER STREET SWEEPER SEMI AND AUTOMATIC WEAPONS OFF THE STREETS.

But again, go ahead and concede defeat, arguing "we have to be prepared, just in case." That's not sensible or safety. It's cowardice and surrender and defeat.

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